Armor Class
12
(natural)
Hit Points
13
(3d8)
Speed
20 ft., Fly 50 ft.
STR
13
(+1)
DEX
14
(+2)
CON
10
(+0)
INT
10
(+0)
WIS
12
(+1)
CHA
8
(-1)
Skills
Nature +2, Perception +5
Senses
Darkvision 60 ft., Passive Perception 15
Languages
Elvish, Giant Owl, Sylvan
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Magic Resistance. The child has advantage on saving throws against spells and other magical effects.
Actions
Tribal Shortbow. Ranged Weapon Attack: +4 to hit, range (30/120) ft., one target. Hit: (1d6 + 2) piercing damage.
Talons. Melee Weapon Attack: +4 to hit, reach 5ft., one target. Hit: (1d4 + 2) slashing damage.
Description
These unholy abominations of owl-like humanoids are the spawn of a forest spirit trapped into a treant and its caretaker, the Anchorite of the Root.
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