Medium Humanoid (Human), Lawful Evil
Armor Class 7 (27 with force guard)
Hit Points 99 (18d6 + 18)
Speed 10 ft.
STR
7 (-2)
DEX
5 (-3)
CON
6 (-2)
INT
24 (+7)
WIS
27 (+8)
CHA
22 (+6)
Saving Throws INT +15, WIS +16
Skills Animal Handling +17, Arcana +16, History +9, Insight +17, Investigation +16, Medicine +17, Nature +16, Religion +16
Condition Immunities Charmed
Senses Passive Perception 16
Languages Any six languages
Challenge 27 (105,000 XP)
Proficiency Bonus +8
Traits
Command Undead: As an action, Aiden can choose an undead within 60ft. of him. The creature must make a DC 23 Charisma saving throw or fall under Aiden's control. Undead with an Intelligence greater than 8 make the saving throw with advantage. Undead with an Intelligence greater than 12 repeat the saving throw every hour until it succeeds and breaks free.

Grim Harvest. Whenever Aiden kills a creature or creatures with a spell of 1st or higher level, he regains hit points equal to twice the spell's level or three times its level if the spell came from the School of Necromancy. He does not gain this benefit for killing constructs or undead.

Inescapable Destruction. Necrotic damage dealt ignores resistances to necrotic damage.

Inured to Undeath: Aiden resistance to necrotic damage, and your hit point maximum can't be reduced.

Magic Immunity. Aiden automatically succeeds any saving throw against a spell that targets him and takes no damage from such effects.

Spellcasting. Aiden is an 20th-level spellcaster and a 20th-level cleric. His arcane spellcasting ability is Intelligence (spell save DC 24, +16 to hit with spell attacks), and his clerical spellcasting ability is Wisdom (spell save DC 25, +17 to hit with spell attacks) . Aiden can cast bestow curse and remove curse at will and has the following wizard spells prepared:

Cantrips (at will): dancing lights, fire bolt, light, mending, shocking grasp

1st level (4 slots): detect magic, earth tremor, false life, inflict wounds, magic missile, ray of sickness

2nd level (3 slots): aganazzar's scorcher, blindness / deafness, gentle repose, ray of enfeeblement, silence

3rd level (3 slots): animate dead, counterspell, dispel magic, tongues, revivify

4th level (3 slots): banishment, blight, death ward

5th level (3 slots): antilife shell, cloudkill, hallow, negative energy flood, wall of force

6th level (1 slot): arcane gate, circle of death, create undead, disintegrate, globe of invulnerability

7th level (1 slot): finger of death, power word pain, sequester, teleport, temple of the gods

8th level (1 slot): antimagic fieldclone, holy aura

9th level (1 slot): gate

*The archmage casts mind blank, stoneskin and mage armor spells on itself before combat.

Split Focus. Aiden can concentrate on multiple spells at once as long as he is holding his spellbook.

Undead Thralls: When using the animate dead spell, Aiden gains the following benefits:
--Undead creature's hit point maximum is increased by 40.
--The creature gains +7 to its attack and damage rolls.
--Aiden can animate one additional corpse or pile of bones.
Actions

Divine Touch of Death. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 54 (2d8 + 45) necrotic damage.

Reactions

Antimagic Shock. When a spell effect would damage Aiden, he can disrupt the flow of magic in a 5ft radius around himself as pale green light extends around himself. All magical effects in range come to an immediate end until the end of the turn this ability was used. Magic items or other magic that cannot be dispelled is pushed out of range of this ability.

Antilife Shock. When a living creature would move to a space within 5ft of Aiden, he can cause a barrier of pale blue light to extend from himself. All living creatures within 5ft of Aiden are forced to the nearest space 5ft from him. Creatures cannot enter this range until after the end of the turn this ability was used.

Force Guard. When Aiden is targeted with a physical attack, he can unleash a controlled blast of psychic power to stop the assault. This raises Aiden's AC by 20 for that attack only. Should a melee attack roll be less than Aiden's AC after this increase, Aiden can cause the attacker to become restrained until Aiden's concentration is broken or he uses this ability again. If an attack reacts to with this ability rolls higher than Aiden's modified AC and deals damage, Aiden becomes stunned until the start of his next turn.

Legendary Actions

Aiden can take 5 legendary actions choosing from the options below. If Aiden is not in possession of his spellbook, he may only take 3 legendary actions. Only one legendary action can be used at a time and only at the end of another creature's turn. Aiden regains all spent legendary actions at the start of his turn.

Cast Spell. Aiden casts a spell of 5th level or lower.

Growing Power. Aiden uses the Growing Power ability of his Grim Grimoire to increase the level of one of his prepared spells by 1.

Library Recall. Aiden uses the Library of Grimoires ability of his Grim Grimoire to prepare a spell from his spell list.

Description

Slight of build, this unimposing figure exudes an aura of fatigue clearly apparent from dark circles beneath his eyes. Regarding his eyes, they are a prominent feature of his face as they are both brightly colored yet of differing colors: green and blue. His left, green, eye is missing the lower eyelid, causing his stare to be haunting--made only worse by the dark circles beneath his eyes indicating a lack of rest or an abundance of anxiety. Beneath his missing left eyelid is a vertical scar trailing down to the middle of his cheek with fresh, black stitches--the threads clearly visible against his pale skin--neatly closing the wound.

Aiden's most prominent feature, however, is one generally hidden by his surgical mask. His lower lip is completely missing down to the chin as though it were neatly removed. Scar tissue along the rims indicate that this was indeed an inflicted marring rather than a defect of birth. His lower front teeth are clearly visible at all times and, while clean, are notably more degenerated than other teeth in his mouth due to constant exposure. This gives them a paler, dry look that eerily resembles a grinning skull.
Aiden's scars continue across his torso and legs, but his arms are remarkably unblemished (if scrawny). His hands bear several scars and several bandaged wounds that may become scars, but there is no denying that his fingers are slender and elegant. Several scars across Aiden's torso and legs are stitched up with black thread which his skin has healed over, preventing him from removing them without cutting them out. Any scars on his hands, however, appear to have healed--or be healing--well.
When in his clinic, Aiden, or Dr. Miller, never conceals his facial scars unless necessary for sanitation during surgeries. When traveling outside, however, he wears a rigid, porcelain clip that he inserts into his cheek to cover the gap and provide a false lower lip. In addition, he owns a contact to be inserted into his left eye that acts as a lower eye lid. In addition to keeping his eye moistened, which otherwise easily dries out from the lack of lid, this gives his eyes a semblance of normality. When wearing these, Aiden's only discernible feature is the neatly stitched wound beneath his left eye highlighted by the stark contrast between the black stitches and his pale skin.
Aiden is approximately 5'6" and has short, brown hair. He is a human from Tethyrian along the Sword Coast. While he has cloned himself numerously as he wishes to preserve his life, Aiden is actually in possession of his original body, which he currently inhabits. While he acknowledges that it is impractical to use (he has many stronger or healthier bodies available), he has a sentimental attachment to the flesh in which he was born. Whenever he is killed an inhabits a clone's body, he repairs his original body and then transfers his soul back into it. Aiden's other bodies maintain his physical appearance but lack his scars and intense fatigue.

Monster Tags: NPC

Habitat: Urban

gmAdam

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