Armor Class
15
Natural Armor
Hit Points
35
(2d8 + 4)
Speed
30 ft.
STR
11
(+0)
DEX
13
(+1)
CON
18
(+4)
INT
11
(+0)
WIS
16
(+3)
CHA
14
(+2)
Condition Immunities
Poisoned
Senses
Blindsight 30, Passive Perception 9
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Curling itself into a ball - Armadillos curls itself up in it's outer shell and gaining a +2 resistance against against, piercing, slashing, bludgeoning.
Rolling Rolling Rocking - When in curling form, it's speed is doubled.
Bowling ball - In its curling form, moves at least 20 ft straight, any creature in its path needs to make a saving throw of DC 10. Once bowling ball is used, it falls out of curling form. Player must make a CON saving throw of DC 9, on a fail he is prone.
Actions
Action Melee attack - Low swipe. +3 to hit, reach 5 ft, one target, Hit: (1d4 + 2). A low swipe to the target feet. Upon contact target must make a Dex saving throw of DC 10, on a fail target is prone.
Comments