Huge Swarm of Large monstrosities, Any Evil Alignment
Armor Class 15 Natural Armor
Hit Points 56 (7d12 + 10)
Speed 20 ft., Its more slugging
STR
12 (+1)
DEX
15 (+2)
CON
18 (+4)
INT
7 (-2)
WIS
9 (-1)
CHA
20 (+5)
Saving Throws CHA +7
Damage Resistances Acid, Fire
Damage Immunities Cold
Condition Immunities Poisoned
Senses Darkvision 10 feet, Passive Perception 14
Languages All Else the jokes cant land, Infernal its an infernal creature
Challenge 3 (700 XP)
Proficiency Bonus +2
Actions

Action Name. Do a Chomp action and a Cringe action

Action Chomp. Meele attack. Players must suceed a DC 17 Dex save or be gobbled. While in the burger, they take 1d6+2 Acid Dammage at the beginning of theyr turn and are grappeled. To escaape, they must suceed on a DC 17 strength . This action cant be taken if it already has someone inside him.

Action Cringe. Ranged Spell attack . Players must suceed on a DC 19 Chatisma Save. On a success you take half of 2d4+1 Acid Dammage. The burger sais a thing that makes the players cringe. Read out one of the Jokes: 

- Lettuce move on with this battle

- I guess il sesameseed you later.

- I guess the battle is bun.

- You can try to ketchup to me

- I might be in a bit of a pickle.

Reactions

Reaction Name. If any Player tries to leave the area of within 5 feet of the creature, the creature can take a Chomp action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A Giant burger monster that eats people.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

sam58065

Comments

Posts Quoted:
Reply
Clear All Quotes