Action Name. Do a Chomp action and a Cringe action
Action Chomp. Meele attack. Players must suceed a DC 17 Dex save or be gobbled. While in the burger, they take 1d6+2 Acid Dammage at the beginning of theyr turn and are grappeled. To escaape, they must suceed on a DC 17 strength . This action cant be taken if it already has someone inside him.
Action Cringe. Ranged Spell attack . Players must suceed on a DC 19 Chatisma Save. On a success you take half of 2d4+1 Acid Dammage. The burger sais a thing that makes the players cringe. Read out one of the Jokes:
- Lettuce move on with this battle
- I guess il sesameseed you later.
- I guess the battle is bun.
- You can try to ketchup to me
- I might be in a bit of a pickle.
Reaction Name. If any Player tries to leave the area of within 5 feet of the creature, the creature can take a Chomp action.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
A Giant burger monster that eats people.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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