Blunderbuss. Ranged Weapon Attack: +3 to hit, reach 20 ft., Three targets. Hit: 8 (2d6 + 3) Piecing damage.
Rushed shot. Ranged Weapon Attack: +3 to hit, range 5 ft., one target. Hit: 5 (1d6 + 3) piercing damage.
Will move back 20ft away when used
Front Mortar. Ranged Weapon Attack: +3 to hit, range 30 ft., one target. Hit: 8 (3d6 + 3) piercing damage.
Will use this when 30ft away and when behind an Ally, will stun one target when hit and add +2 stress to person
Description
Bandits rove in gangs and are sometimes led by thugs, veterans, or spellcasters. Not all bandits are evil. Oppression, drought, disease, or famine can often drive otherwise honest folk to a life of banditry. They might be freebooters interested only in treasure and murder, or they might be privateers sanctioned by the crown to attack and plunder an enemy nation's vessels.
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