Armor Class
14
Hit Points
14
(4d6)
Speed
10 ft., Fly 60 ft.
STR
12
(+1)
DEX
17
(+3)
CON
14
(+2)
INT
17
(+3)
WIS
19
(+4)
CHA
5
(-3)
Skills
Perception +4
Senses
Tremorsense, Passive Perception 14
Languages
Common Can understand but can't speak --
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Mimicry. The raven can mimic simple sounds it has heard, such as a person whispering, a baby crying, or an animal chittering. A creature that hears the sounds can tell they are imitations with a successful DC 10 Wisdom (Insight) check.
Intelligent Beast. Great Raven has near human intelligence and has advantage on all saving throws involving Intelligence
Actions
Beak. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6(1d8 + 6) piercing damage.
Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (2d6 + 4) slashing damage.
Description
Taking its name from its crimson feathers and aggressive nature, the raven fearlessly attacks almost any animal, stabbing it with its daggerlike beak.
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