Medium Dragon, Neutral Evil
Armor Class 16 (natural armor)
Hit Points 60 (8d8 + 24)
Speed 30 ft., Burrow 20 ft., Climb 30 ft.
STR
16 (+3)
DEX
16 (+3)
CON
16 (+3)
INT
14 (+2)
WIS
12 (+1)
CHA
13 (+1)
Saving Throws DEX +5, CON +5, WIS +3, CHA +3
Skills Perception +8, Stealth +5
Damage Immunities Acid
Senses Blindsight 10 ft., Darkvision 60 ft., Tremorsense 60 ft., Passive Perception 15
Languages Common, Draconic
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Tunneler. The dragon can burrow through solid rock at half its burrowing speed and can leave a 5-foot-diameter tunnel in its wake.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) piercing damage.

Acid Breath (Recharge 5–6). The dragon exhales lightning in a 30-­-foot line that is 5 feet wide. Each creature in that line must make a DC 13 Dexterity saving throw, taking 27 (6d8) acid damage on a failed save, or half as much damage on a successful one.

Previous Versions

Name Date Modified Views Adds Version Actions
3/6/2022 2:25:18 AM
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Coming Soon

Habitat: Desert

Biscuits_of_Rowan

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