Medium Construct, Any Alignment
Armor Class 10
Hit Points 4 (1d8)
Speed 30 ft.
STR
10 (+0)
DEX
10 (+0)
CON
10 (+0)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Damage Resistances Fire, Psychic, Slashing
Damage Immunities Poison
Condition Immunities Exhaustion, Paralyzed, Petrified, Poisoned
Senses Passive Perception 10
Languages Common
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Constructed Mind. The clockwork commoner has advantage on saving throws against being charmed.

Actions

Pickaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.

Description

Clockwork commoners are the workers, mostly miners, of the communities of clockwork machines built to mine deserts that no humanoid miners could mine, or wanted to mine.

Previous Versions

Name Date Modified Views Adds Version Actions
3/6/2022 4:12:14 AM
0
1
--
Coming Soon
3/6/2022 4:13:57 AM
0
1
--
Coming Soon

Monster Tags: construct

Habitat: Desert

Loorpik_Server

Comments

Posts Quoted:
Reply
Clear All Quotes