Medium Construct, Any Alignment
Armor Class 15 (Natural armor)
Hit Points 22 (5d8)
Speed 30 ft.
STR
14 (+2)
DEX
12 (+1)
CON
11 (+0)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Damage Resistances Fire, Psychic, Slashing
Damage Immunities Poison
Condition Immunities Exhaustion, Paralyzed, Petrified, Poisoned
Senses Passive Perception 10
Languages Common
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Constructed Mind. The clockwork soldier has advantage on saving throws against being charmed.

Actions

Dagger(natural weapon). Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage.

Spear. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.

Crossbow(natural weapon). Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

Description

Clockwork soldiers are the guards, protectors, and, now warriors of the clockwork automata built to mine uninhabitable deserts.

Previous Versions

Name Date Modified Views Adds Version Actions
3/7/2022 2:30:19 PM
2
4
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Coming Soon

Monster Tags: construct

Habitat: Desert

Loorpik_Server

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