Large Construct, Unaligned
Armor Class 14 Natural Armor
Hit Points 133 (16d10 + 56)
Speed 20 ft., Alchemical Golem can use a potion of speed and get the effects of haste.
STR
23 (+6)
DEX
8 (-1)
CON
22 (+6)
INT
12 (+1)
WIS
7 (-2)
CHA
1 (-5)
Saving Throws STR +9, INT +4
Damage Vulnerabilities Fire
Damage Resistances Piercing and Slashing from Nonmagical Attacks that aren't Adamantine, Bludgeoning from non magical attacks
Senses Darkvision 60ft, Passive Perception 12
Languages Understands the languages of it's creator but can't speak
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Berserk. Whenever the golem starts its turn with 60 hit points or fewer, roll a d6. On a 6, the golem goes berserk. On each of its turns while berserk, the golem attacks the nearest creature it can see. If no creature is near enough to move to and attack, the golem attacks an object, with preference for an object smaller than itself. Once the golem goes berserk, it continues to do so until it is destroyed or regains all its hit points.

Immutable Form. The golem is immune to any spell or effect that would alter its form.

Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.

Magic Weapons. The golem's weapon attacks are magical.

Actions

Multiattack. The golem makes two slam attacks.

Slam. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: (2d10 + 3) bludgeoning damage. Then roll a d4 1=fire 2=poison 3=acid 4=you pick. The target must succeed a con save (dc 15) or take 1d12 of that type.

Haste (Recharge 5–6). Until the end of its next turn, the golem magically gains a +2 bonus to its AC, has advantage on Dexterity saving throws, and can use its slam attack as a bonus action.

Throw Potion. Ranged Weapon Attack: +5 to hit, reach 30ft, one target. Hit. (2d8+4)  damage type (look up d13 dice roller). The target must succeed a con save (dc17) or take 1d10 of that type.

 

 

Reactions

Opportunity Attack. Enemy leaves reach distance of 5ft

Description

A large golem made of wood that typically carries a bag of potions on its back. It cannot make potions on its own so it returns to its creator to receive more potions. 

Saber_Fury02

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