Medium Celestial, Neutral Good
Armor Class 10 Natural Amour
Hit Points 11 (2d6 + 2)
Speed 40 ft.
STR
15 (+2)
DEX
10 (+0)
CON
13 (+1)
INT
6 (-2)
WIS
11 (+0)
CHA
7 (-2)
Senses Passive Perception 10
Languages Common (can't speak), Telepathy (1 mile)
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

While mounted on my steed, I can make any spell I cast that targets only me also target it

While my steed is within 1 mile of me, we can communicate with each other telepathically

Actions

Hooves. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) bludgeoning damage.

Description

Find Steed (2nd-level conjuration spell, PHB 240): 

- I summon a spirit that assumes the form of an unusually intelligent, strong, and loyal steed, creating a long-lasting bond with it.

- It appears in an unoccupied space within 30 ft. It assumes a form I choose: warhorse, pony, camel, elk, or mastiff (DM can allow more forms) The steed has the statistics of the chosen form, though its type is celestial, fey, or fiend. If it has an Intelligence of 5 or less, its Intelligence becomes 6. It gains the ability to understand one language that I, the caster, can speak When the steed drops to 0 hit points, it disappears, leaving behind no physical form

- The steed serves me as a mount. I have a bond with it that allows us to fight as a seamless unit

- While mounted on my steed, I can make any spell I cast that targets only me also target it

- While my steed is within 1 mile of me, we can communicate with each other telepathically

- I can dismiss my steed at any time as an action, causing it to disappear

-Casting this spell again summons the same steed, restored to its max HP, without conditions 

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