While mounted on my steed, I can make any spell I cast that targets only me also target it
While my steed is within 1 mile of me, we can communicate with each other telepathically
Hooves. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) bludgeoning damage.
Description
Find Steed (2nd-level conjuration spell, PHB 240):
- I summon a spirit that assumes the form of an unusually intelligent, strong, and loyal steed, creating a long-lasting bond with it.
- It appears in an unoccupied space within 30 ft. It assumes a form I choose: warhorse, pony, camel, elk, or mastiff (DM can allow more forms) The steed has the statistics of the chosen form, though its type is celestial, fey, or fiend. If it has an Intelligence of 5 or less, its Intelligence becomes 6. It gains the ability to understand one language that I, the caster, can speak When the steed drops to 0 hit points, it disappears, leaving behind no physical form
- The steed serves me as a mount. I have a bond with it that allows us to fight as a seamless unit
- While mounted on my steed, I can make any spell I cast that targets only me also target it
- While my steed is within 1 mile of me, we can communicate with each other telepathically
- I can dismiss my steed at any time as an action, causing it to disappear
-Casting this spell again summons the same steed, restored to its max HP, without conditions