Medium Fey, Lawful Good
Armor Class 14
Hit Points 26 (4d8 + 4)
Speed 40 ft.
STR
12 (+1)
DEX
17 (+3)
CON
12 (+1)
INT
10 (+0)
WIS
13 (+1)
CHA
11 (+0)
Skills Perception +3, Stealth +5
Senses Passive Perception 13
Languages Blink Dog , understands Sylvan but can't speak it, understands Common but can't speak it
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The dog has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Eryx's Training. Eryx's training has taught Blinky how to fight. Blinky goes on Eryx's turn order, and Eryx can command him as a bonus action.

Actions

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.

Teleport (Recharge 4–6). The dog magically teleports, along with any equipment it is wearing or carrying, up to 40 feet to an unoccupied space it can see. Before or after teleporting, the dog can make one bite attack.

Bonus Actions

Bark. Blinky barks to get the attention of allies, his allies must make a DC 14 Intelligence Check, on a success, they understand what he is trying to convey.

Reactions

Blink. The dog can use its teleport action as its reaction, it adds 4 to its AC.

Description

A blink dog takes its name from its ability to blink in and out of existence, a talent it uses to aid its attacks and to avoid harm.

Blinky is a larger blink dog, about the size and shape of a German shepherd.

Habitat: Forest

Par28579

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