Medium Dragon (Half-Dragon), Any Alignment
Armor Class 17 Natural Armor
Hit Points 80 (15d8 + 10)
Speed 30 ft., Fly 60 ft., Swim 30 ft.
STR
17 (+3)
DEX
14 (+2)
CON
15 (+2)
INT
12 (+1)
WIS
11 (+0)
CHA
15 (+2)
Skills Perception +17, Stealth +14
Senses Blindsight 20 ft, Darkvision 90 ft, Passive Perception 15
Languages Common, Draconic Common, Draconic
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Draconic Ancestry

The AthroDragon have draconic ancestry. Based upon the color of the Anthro-Dragon breath weapon and damage immunities are determined by the dragon type, as shown in the table.

Draconic Ancestry

Dragon Damage Type Breath Weapon
Black Acid 5 by 60 ft. line (Dex. save)
Blue Lightning 5 by 60 ft. line (Dex. save)
Brass Fire 5 by 60 ft. line (Dex. save)
Bronze Lightning 5 by 60 ft. line (Dex. save)
Copper Acid 5 by 60 ft. line (Dex. save)
Gold Fire 30 ft. cone (Dex. save)
Green Poison 30 ft. cone (Con. save)
Red Fire 30 ft. cone (Dex. save)
Silver Cold 30 ft. cone (Con. save)
White Cold 30 ft. cone (Con. save)

 

Damage Immunities 

You have immunities to the damage type associated with your draconic ancestry.

 

Change Shape. The dragon magically polymorphs into a young, adult or ancient dragon (depending on his age), or back into its humanoid form.

Spellcasting. The [monster name] is a #-level spellcaster. Its spellcasting ability is [ability score] (spell save DC #, +# to hit with spell attacks). The [monster name] has following [class name] spells prepared:
Cantrips (at will): [spell name], [spell name] 
1st level (# slots): [spell name], [spell name] 

Actions

ACTIONS

Multiattack. The dragon makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage plus 3 (1d6) damage of its elemental type.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.

Tail. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage. When a creature no more than large size gets hit, it must succeed on a DC 15 Strenght saving throw or is knocked prone.

Elemental Breath Weapon (Recharge 5–6). The dragon exhales a particular blast in a 30-foot cone. Each creature in that area must make a DC 15 Constitution or Dexterity saving throw, taking 40 (9d8) damage on a failed save, or half as much damage on a successful one. Damage type is based upon Draconic Ancestry

Reactions

Opportunity Attack

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Description

A male humanoid can have conception with a female dragon. When this happens, a humanoid dragon gets born. These dragons can change between a bipedal, humanoid wyrmling form and their true dragon form. People call these creatures Anthro Dragons, as they closely resemble the humanoid standards, but they still are true dragons, not humanoids.
These dragons like socializing with dragon children,  which are also called anthro dragons, as there are only a few differences between these two races.
- ”True” anthro dragons can fly twice as fast as their Dragonborn counterparts.
- They can polymorph into true dragons.
- They tend to grow 1-2ft higher than their Dragonborn counterparts.
- They don’t die of old age.

Due to these small differences, most humanoids don't know they are different from normal Dragonborn. Also, some anthro dragons are the elder of a dragon city, effectively gaining control over an ever-expanding lair and stash of gold, alongside servant

HalfKrazie

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