Large Monstrosity, Chaotic Evil
Armor Class 17
Hit Points 125 (15d10)
Speed 35 ft.
STR
17 (+3)
DEX
16 (+3)
CON
18 (+4)
INT
8 (-1)
WIS
8 (-1)
CHA
5 (-3)
Saving Throws STR +6, CON +7
Damage Resistances Bludgeoning, Slashing
Senses Passive Perception 12
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

The chain berserker has a chained box to either one of his wrists. He uses these as weapons but if your party finds the key, they can open what lies inside them.

Actions

Charge - The creature charges at a specific target 10 feet away, the target must make a dc:15 dex save or take 2d10 damage and be knocked prone 10 feet back.

Swing - All creatures within 20 feet of the monster must make a dc 12 dex save or take 2d10 +5 damage

Punch - A target takes 1d6 damage if hit, any other targets within 10 feet must make a dex save (12) or take X2 damage the first target took. +3dmg CTH:+5

Kick - 2d6 +4 CTH: +3

Description

Large humanoid with chained boxes stuck to his wrists. There is a mask around his face protecting anyone from a lethal bite.

Kaos8825

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