Armor Class
15
Studded Leather
Hit Points
32
(7d8 + 4)
Speed
35 ft., Climb 35 ft.
STR
18
(+4)
DEX
18
(+4)
CON
16
(+3)
INT
8
(-1)
WIS
10
(+0)
CHA
16
(+3)
Saving Throws
DEX +7, CON +6
Skills
Athletics +7, Deception +6, Intimidation +6, Perception +3
Damage Resistances
Necrotic
Senses
Darkvision 60 ft., Passive Perception 13
Languages
Common
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
Spider Climb. The thrall can supernaturally climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Actions
Multiattack. The thrall makes two attacks.
Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 9 (1d8 + 4) slashing damage. After a successful claw attack, it can use its bonus action to grapple the target with a contested strength check (escape DC 13).
Club. Melee Weapon Attack: +7 to hit, reach 5ft., one target. Hit: 7 (1d4 + 4) bludgeoning damage.
Whip. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 7 (1d4+4) slashing damage.
Comments