Armor Class
15
Natural Armor
Hit Points
15
(4d6)
Speed
30 ft.
STR
10
(+0)
DEX
15
(+2)
CON
15
(+2)
INT
10
(+0)
WIS
10
(+0)
CHA
1
(-5)
Saving Throws
STR +3, CON +5
Skills
Intimidation +0
Senses
Truesight, Passive Perception 18
Languages
All
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
Repulser. the aggressor can permanently Levitate in the air
Ancient defender. If every other aggressor is destroyed, the remaining aggressor will self destruct and charge at the attacker
Actions
Sentinel beam. The Aggressor will fire a beam laser, which, when it hits, will deal 25 (2d12+5) radiant damage
Physical force. The aggressor will Hit the target with its appendages for 15 (3d6)Bludgeoning damage
Self destruct. the aggressor blows up in a 10 ft. sphere, anyone with this range will make a DC-18 dexterity Saving throw, The targets will take 30 damage on a failed saving throw, or half as much on a successful one
Description
A robotic floating casing with four Appendages surrounding one central Glowing "Eye"
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
3/9/2022 2:04:37 PM
|
5
|
1
|
1
|
Coming Soon
|
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