Small Plant, Chaotic Neutral
Armor Class 12 (natural armor)
Hit Points 7 (2d6)
Speed 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
10 (+0)
INT
11 (+0)
WIS
8 (-1)
CHA
3 (-4)
Skills Stealth +3
Damage Vulnerabilities Fire
Condition Immunities Blinded, Deafened
Senses Blindsight 80 ft. (blind beyond this radius), Passive Perception 9
Languages Common
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

False Appearance. While the hunter remains motionless, it is indistinguishable from a large clover.

Pack Tactics. The hunter has advantage on attack rolls while at least one of its allies is within 5 feet of it and that ally isn't incapacitated.

Actions

Multiattack. The hunter preforms two attacks.

Twig Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or thrown 10/40 ft., 1 target. Hit: 3 (1d4 + 1) piercing damage. 

Twig Shortbow. RangedWeapon Attack: +3 to hit, range 70/300 ft., 1 target. Hit: 3 (1d4 + 1) piercing damage.

Description

The lowest cast of Clover-Folk, the hunters are tasked with scouting and hunting in the grounds around their settlement. Although nimble and fast, the hunter's main strength lies in their numbers, scouring forests in large packs to take down tougher foes. 

Monster Tags: plant

Habitat: ForestGrasslandHill

TheGratestPeasent

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