Gargantuan Dragon, Chaotic Neutral
Armor Class 21 (feathered defense)
Hit Points 367 (21d20 + 147)
Speed 40 ft., Climb 20 ft., Fly 80 ft.
STR
28 (+9)
DEX
10 (+0)
CON
25 (+7)
INT
18 (+4)
WIS
17 (+3)
CHA
10 (+0)
Saving Throws STR +16, CON +14, WIS +10
Skills Intimidation +7
Damage Vulnerabilities Slashing from a Vorpal Sword
Damage Resistances Fire; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Frightened, Prone, Restrained
Senses Darkvision 120 ft., Passive Perception 17
Languages Draconic
Challenge 23 (50,000 XP)
Proficiency Bonus +7
Traits

Legendary Resistance (3/Day). If the chicken fails a saving throw, it can choose to succeed instead. 

Siege Monster. The chicken deals double damage to objects and structures.

Actions

Multiattack. The chicken makes three attacks: one with its beak and two with its talons.

Beak. Melee Weapon Attack: +15 to hit, reach 10 ft., 1 target. Hit: 30 (4d10 + 8) bludgeoning damage. 

Talons. Melee Weapon Attack: +15 to hit, reach 10 ft., 1 target. Hit: 19 (2d10 + 8) slashing damage. If the target is a creature, it must succeed on a DC 19 Strength saving throw or be knocked prone.

Stomp. Melee Weapon Attack: +15 to hit, reach 5 ft., 1 target that is prone. Hit: 24 (3d10 + 8) bludgeoning damage.

Frightful Presence. Each creature of the chicken's choice that is within 100 feet of it and aware of its presence must succeed on a DC 20 Wisdom saving throw or become frightened of the chicken for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends on it, the creature is immune to the chicken's frightful presence for the next 24 hours.

Burning Breath (Recharge 5-6). The chicken exhales flame in a 50-foot cone. Each creature in that area must make a DC 23 Dexterity saving throw, taking 82 (15d10) fire damage on a failed save, half that amount on a successful one.

Legendary Actions

The chicken can take 3 legendary actions, choose from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. The chicken regains spent legendary actions at the start of its turn.

Detect. The chicken makes a Wisdom (perception) check.

Wing Attack (Costs 2 Actions).  The chicken beats its wings. Each creature within 15 feet of the chicken must succeed on a DC 23 Dexterity saving throw or take 15 (2d6 + 8) bludgeoning damage and be knocked prone. The chicken can then move up to half its flying speed.

Chicken's Fury (Costs 3 Actions).  The chicken becomes enraged for 1 round. During that time, it has advantage on all attack rolls and ant be subjected to negative effects. Whenever the chicken receives damage while this trait is active, roll a d8. On a 8, the chicken takes half the damage instead.

Description

Originally created by a mad wizard who sought to combine the divine power of a couatl with the cunning and strength of a dragon by mixing elements form the two in a powerful ritual, however, he was half blind and mistook chicken feathers with cobalt feathers. The resulting creature was an enormous, strong, temperamental being that is now known as a chicken dragon. Chicken dragons are incredibly aggressive even against their own kind. Thanks to this, the number of chicken dragons remains low.

Lair and Lair Actions

Chicken dragons nest atop hills and mountains, only leaving their lair to hunt for food. 

Lair Actions

On initiative count 20 (losing initiative ties), the chicken takes a lair action to cause one of the following effects; the chicken can’t use the same effect two rounds in a row:

  • The chicken's lair trembles. Each creature in the lair must succeed on a DC 18 Dexterity saving throw or be knocked prone.
  • The chicken lights fire to a 20 by 20 foot section of its lair for 1 round. Each creature that starts its turn in that area must make a DC 18 Dexterity saving throw, taking 36 (8d8) fire damage on a failed save, half that amount on a successful one.

Regional Effects

The region containing a legendary chicken’s lair is warped by the chicken's inherent evil, which creates one or more of the following effects:

  • Chickens within 10 miles of the lair congregate and act aggressively toward any other creature.
  • Any chicken egg within 30 miles of the lair becomes poisoned and, if eaten, deals 3d8 poison damage to the creature that consumed it.

If the chicken dies, these effects fade over the course of 2d10 days.

Habitat: GrasslandHillMountain

TheGratestPeasent

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