Huge Dragon, Neutral Good
Armor Class 19 (natural armor)
Hit Points 256 (23d12 + 133)
Speed 40 ft., Climb 40 ft., Fly 80 ft.
STR
27 (+8)
DEX
10 (+0)
CON
25 (+7)
INT
16 (+3)
WIS
13 (+1)
CHA
21 (+5)
Saving Throws DEX +6, CON +13, WIS +7, CHA +11
Skills Perception +7, Performance +12
Damage Immunities Fire
Senses Blindsight 60 ft., Darkvision 120 ft., Passive Perception 23
Languages Common, Draconic
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Traits

Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.

Actions

Multiattack. The dragon can use its Powerfull Presence. It then makes three attacks: one with its bite and two with its claws or three fireballs.

Bite. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 19 (2d10 + 8) piercing damage plus 7 (2d6) fire damage.

Claw. Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 8) slashing damage.

Tail. Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 27 (5d8 + 8) bludgeoning damage and the target is flung a 50ft. 

Powerfull Presence. Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it gets immunity to the Dragon's Fireball and resistance to all fire damage and advantage on all attack rolls and saving throws until a long rest.

FireBall. The dragon cast a Fireball as a 5th level 

Legendary Actions

The dragon can take 5 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.

Detect. The dragon makes a Wisdom (Perception) check.

Tail Attack. The dragon makes a tail attack

Fireball (takes 2 actions) . The Dragon uses fireball 

Description

 

 

Habitat: ForestHillMountain

Juanyotheelvenmonk

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