Gargantuan Construct, Neutral
Armor Class 15 natural
Hit Points 500 (200d10)
Speed 50 ft.
STR
20 (+5)
DEX
4 (-3)
CON
20 (+5)
INT
10 (+0)
WIS
10 (+0)
CHA
1 (-5)
Damage Immunities Poison, Psychic
Senses Passive Perception 10
Languages --
Challenge 19 (22,000 XP)
Proficiency Bonus +6
Traits

Magical Attacks. The warship's attacks are magical.

Actions

Multiattack: The warship makes any combination of two attacks.

Ballista. Ranged Weapon Attack: +6 to hit, range 120/480 ft., one target. Hit: 16 (3d10) piercing damage.

Mangonel. Ranged Weapon Attack: +5 to hit, range 200/800 ft. (can't hit targets within 60 ft. of it), one target. Hit: 27 (5d10) bludgeoning damage.Ranged Weapon Attack: +5 to hit, range 200/800 ft. (can't hit targets within 60 ft. of it), one target. Hit: 27 (5d10) bludgeoning damage.

Cannon. Ranged Weapon Attack: +6 to hit, range 500/1000 feet. one target. Hit  33(5d10 bludgeoning damage + 1d10) fire.

 

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A warship imbued with magic to allow it to move on it's own.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

hepatitis

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