Armor Class
12
(natural armor)
Hit Points
48
(6d10 + 15)
Speed
50 ft., Swim 30 ft.
STR
20
(+5)
DEX
14
(+2)
CON
16
(+3)
INT
2
(-4)
WIS
10
(+0)
CHA
5
(-3)
Skills
Perception +3, Stealth +4
Senses
Darkvision 60 ft., Passive Perception 11
Languages
--
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Traits
Keen Hearing and Smell. The bear has advantage on Wisdom (Perception) checks that rely on hearing and smell.
Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Multiattack. The Wolf makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage.
Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.
Comments