Keen Smell. The temple cat has advantage on Wisdom (Perception) checks that rely on smell.
Innate Spellcasting. Its spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). The temple cat can innately cast the following spells, requiring no material components:
Cantrips (at will): guidance
3/day each: charm person, cure wounds
1/day: enhance ability (only Cat's Grace)
Priestly Purr. When a cleric or paladin who worships Bastet spends an hour preparing spells while a Bastet temple cat is within 5 feet, that spell caster can choose two 1st level spells and one 2nd level spells that they are able to cast and imbue them into the cat. The temple cat can cast these spells 1/day each without a verbal component. These spells are cast as if they were included in the temple cat's Innate Spellcasting trait.
Multiattack. The temple cat makes one bite attack and one claws attack.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) piercing damage.
Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) slashing damage.
Fascinating Lure. The temple cat purrs loudly, targeting a humanoid it can see within 30ft that can hear the temple cat. The target must succeed on a DC14 Wisdom saving throw or be charmed. While charmed by the temple cat, the target must move toward the cat at normal speed, and try and pet it or pick it up. A charmed target repeats the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creatures saving throw is successful, that creature is immune to the temple cats Fascinating Lure for the next 24 hours. The temple cat has advantage on attack rolls against any creature petting or holding it.
Comments