Large Humanoid (Human, Shapechanger), Chaotic Evil
Armor Class 14 Natural armor
Hit Points 58 (9d8 + 18)
Speed 45 ft., Climb 45 ft.
STR
16 (+3)
DEX
14 (+2)
CON
14 (+2)
INT
10 (+0)
WIS
11 (+0)
CHA
8 (-1)
Saving Throws STR +5, DEX +4
Skills Perception +4, Stealth +3
Damage Immunities Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Condition Immunities Frightened
Senses Blindsight In monstrous form, Bolgren has Blindsight up to 15 feet, Darkvision In monstrous form, Bolgren has darkvision up to 120 feet, Passive Perception 14
Languages Common (can't speak in wolf form)
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Werewolf in London Scottsdale. Bolgren can use his action to polymorph into his monstrous form, or back into his true form, which is humanoid. He reverts to his true form if he dies.

The first time Bolgren is reduced to 0 HP, he reverts to his monstrous form. He then cannot revert back to his true form again unless he sleeps for D4 days.

Listen to (Their) Heart. Bolgren has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Love Bites. Bolgren makes two attacks: one with his bite and one with his claws.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage. If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with werewolf lycanthropy.

Claws. (Hybrid Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 7 (2d4 + 3) slashing damage.

Magic Man. Bolgren can use any spells in monstrous form that were available immediately before he transformed. Any spell slots that were used in true form are also used in monstrous form and vice versa.

 

Reactions

Hungry Like the Wolf. While within 5 ft. of an unconscious creature, Bolgren may feast upon their flesh. The target creature immediately fails a death saving throw (if applicable) and Bolgren regains 5 hit points

Legendary Actions

Bolgren can take 2 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Bolgren regains spent legendary actions at the start of his turn.

Smack That. Bolgren makes one attack with his claws

These Boots Were Made for Walking. Bolgren can make a Move action immediately without provoking attacks of opportunity 

Nana nana nana nana nana nana nana nana nana nana nana nana nana nana nana nana. (Costs 2 actions) Bolgren can summon a Swarm of Bats

 

Description

Bolgren is loath to use his monstrous form, for it is hideous and terrifying. It is, however, extremely strong and intoxicatingly powerful. He has embraced his particular strain of lycanthropy, and can shape-change at will. At the waxing and waning half-moon, however, the transformation occurs outside of his control. 

Rumors of Bolgren’s supernatural abilities have begun to spread: some skeptically listen, most regard them as nothing more than a scary story about the Dale of Scott’s Govern. Every few days, though, it seems someone seems to go missing…

Monster Tags: Shapechangerhumanoid

Habitat: Urban

Markadopolis

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