Medium Humanoid (Demon, Devil, Human), Typically Chaotic Neutral
Armor Class 18 (Plate)
Hit Points 4000 (300d12 + 300)
Speed 50 ft.
STR
30 (+10)
DEX
15 (+2)
CON
30 (+10)
INT
21 (+5)
WIS
30 (+10)
CHA
20 (+5)
Saving Throws STR +19, DEX +11, CON +19, WIS +19
Skills Acrobatics +5, Athletics +20, Deception +10, Intimidation +10
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant, Thunder; Bludgeoning, Piercing, and Slashing from Metal Weapons
Senses Passive Perception 16
Languages All any one language (usually Common)
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Actions

Multiattack. The blackguard makes three attacks with its glaive or its shortbow.

Glaive. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) slashing damage.

Dreadful Aspect (Recharges after a Short or Long Rest). The blackguard exudes magical menace. Each enemy within 30 feet of the blackguard must succeed on a DC 13 Wisdom saving throw or be frightened for 1 minute. If a frightened target ends its turn more than 30 feet away from the blackguard, the target can repeat the saving throw, ending the effect on itself on a success.

Reactions

Output: when attacked can use a reaction to attack back.

Magical defense: if being attacked with a spell, can use a reaction to cast counter-spell

 

Monster Tags: NPC

Habitat: UnderdarkUrban

MarshN4286