False Appearance. While the Clockwork Soldier remains motionless, it is indistinguishable from a metal statue
Repairable. As long as the Clockwork Soldier has 1 hit point remaining, it regains 1 hit point when either the mending spell is cast on it, or when a creature proficient with tinker tools spends 1 minute fixing it
Multiattack. The armor makes two sword attacks.
Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 3) slashing damage.
Heavy Crossbow. Ranged Weapon Attack: +3 to hit, range 100 ft./400 ft., one target. Hit: 6 (1d10+ 1) piercing damage.
Description
Gears turning and ticking underneath sheets of polished metal, giving the façade of true life to the masterpieces of clockwork
Clockwork creatures are a tinkered marvel that moves on their own and completely obey the orders of their creators. They can be built in a variety of various forms
Clockwork Soldiers are one of the most simple, yet still quite complex, of the Clockwork creatures a tinkerer may create
Lacking intelligence of their own, these soldiers only understand simple commands but will diligently work to accomplish any goal given to them. Additionally, their hardy frames and constructed nature make them quite popular as Bodyguards and Vault Protectors of Nobles and Wealthy Merchants
Constructed Nature. A Clockwork Soldier doesn’t require air, food, drink, or sleep
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