Medium Or Small Construct, Unaligned
Armor Class 14 (natural armor)
Hit Points 12 (2d8 + 4)
Speed 30 ft.
STR
10 (+0)
DEX
13 (+1)
CON
14 (+2)
INT
14 (+2)
WIS
10 (+0)
CHA
10 (+0)
Damage Immunities Poison, Psychic
Senses Darkvision 30ft., Passive Perception 10
Languages Knows two languages known by its creator
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

False Appearance. While the Clockwork Servant remains motionless, it is indistinguishable from a metal statue

Repairable. As long as the Clockwork Servant has 1 hit point remaining, it regains 1 hit point when either the mending spell is cast on it, or when a creature proficient with tinker tools spends 1 minute fixing it

Actions

Scribe's Quill. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage. 

Description

Gears turning and ticking underneath sheets of polished metal, giving the façade of true life to the masterpieces of clockwork
Clockwork creatures are a tinkered marvel that moves on their own and completely obey the orders of their creators. They can be built in a variety of various forms

A Clockwork Servant is a complex and sometimes fragile creation, made for doing more complex but lightweight work than other Clockworks. Most often they are used as scribes but can also do other tasks such as accounting, cooking, cleaning, playing music, and so forth
They are not built to fight, but can be ordered to do so by their creators as a last measure against attackers or invaders. They will use whatever tool they are proficient with as a makeshift weapon

Constructed Nature. A Clockwork Soldier doesn’t require air, food, drink, or sleep

Made to Serve. A Clockwork Scribe is made with the intention to do a certain task. It has proficiency with one tool or instrument of its creators choice. This proficiency can be changed by a creature proficient in tinkers tools over the course of a long rest

shadowmaster37

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