Medium Humanoid, Any Chaotic Alignment
Armor Class 15 Bone armor
Hit Points 60 (10d10)
Speed 35 ft.
STR
14 (+2)
DEX
14 (+2)
CON
14 (+2)
INT
12 (+1)
WIS
10 (+0)
CHA
10 (+0)
Saving Throws STR +5, DEX +5, CON +5
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Prone
Senses Darkvision 120 ft., Passive Perception 15
Languages Common, Goblin
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Grease the floor(Recharge 5-6 )- Spreads warmed fat out from his position in a 20 foot cube across the ground making any effected area difficult terrain. Characters moving across an effected area must succeed a dexterity saving throw (DC13) or fall prone.

Actions

Multi-attack. The Goblin Boss can make three attacks on its turn. One of these attacks must be a claw attack and ONLY one can be a short sword attack.

Claw. Melee weapon: +5 to hit, reach 5ft. Hit: (1d6+3) slashing damage.

Short Sword. Melee weapon: +5 to hit, reach 5ft. Hit: (2d6+3) slashing damage.

Bolo. Ranged: +5 to hit, range 60 ft., Hit:  1d6 bludgeoning damage. On success target must make a dexterity saving throw (DC13) or fall prone.

Reactions

"Get in here!" -  Calls in one additional goblin (AC 12 HP 4)

"You die when I tell you to!" - Raises one unconscious goblin to 1 HP.

 

Legendary Actions

2/round. The Goblin Boss can use these actions after a characters turn.

"Get Moving!" - Allows all goblins to move half of their movement speed to available targets.

"Attack!" - All goblins can make an attack on a nearby target.

Description

Wielding a jagged short sword and wearing bone armor this guy means business. The Goblin Boss has underlings and his success has been in using them to great effect.

Previous Versions

Name Date Modified Views Adds Version Actions
3/15/2022 5:20:41 AM
122
23
--
Coming Soon
Porphy

Comments

Posts Quoted:
Reply
Clear All Quotes