Small Beast, Unaligned
Armor Class 12 Natural Armor
Hit Points 23 (8d4 + 3)
Speed 30 ft., Climb 35 ft., Burrow 35 ft.
STR
9 (-1)
DEX
14 (+2)
CON
13 (+1)
INT
8 (-1)
WIS
10 (+0)
CHA
7 (-2)
Saving Throws DEX +4
Skills Acrobatics +5, Stealth +6, Survival +4
Damage Vulnerabilities Bludgeoning
Damage Resistances Piercing
Senses Blindsight 120 ft., Tremorsense 40 ft., Passive Perception 14
Languages Goblin Understands but cannot speak
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Pack Tactics. This creature gains advantage on attack rolls if it has at least one ally within 5 feet of the target.

Life Drain. This creature recovers hit points equal to the damage it deals whenever it attacks.

Sunlight Sensitivity. This creature has disadvantage on attack rolls and Wisdom (Perception) checks when it, the target of the attack, or the creature being perceived is in direct sunlight.

Hidden in Plain Sight. While this creature is motionless, it appears as if it was a rock against a cave wall. A successful DC 13 Intelligence (Investigation) check will reveal it.

Actions

Scratch. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 4 (1d4 + 2) slashing damage.

Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 4 (1d4 + 2) piercing damage. The target makes a DC 11 Constitution saving throw, taking 4 (1d4 + 2) poison damage on a failure.

Description

The eight-legged Antri live deep underground, digging large tunnel systems for their hive. Their rough, black hide allows them to camouflage against walls of caves and ambush their prey. The entrance to an Antri nest is often signaled by a cluster of bones in the center of the pathway in the deep portions of a cave.

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