Small Humanoid (Goblinoid), Neutral Evil
Armor Class 14 (natural armor)
Hit Points 13 (3d6 + 3)
Speed 30 ft.
STR
10 (+0)
DEX
12 (+1)
CON
12 (+1)
INT
9 (-1)
WIS
8 (-1)
CHA
7 (-2)
Skills Stealth +6
Senses Darkvision 60 ft., Passive Perception 9
Languages Common, Goblin
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Fire Brand Skin. If the Bur'ski Goblin takes 5 damage or more, from one hit, deduct 2 from the total damage.

Actions

Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage. or range 20/60ft.

 

Description

Goblins are small, black-hearted humanoids that lair in despoiled dungeons and other dismal settings. Individually weak, they gather in large numbers to torment other creatures.

Monster Tags: Goblinoid

Habitat: ForestGrasslandHillUnderdark

NightFlare199

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