Armor Class
14
(natural armor)
Hit Points
13
(3d6 + 3)
Speed
30 ft.
STR
10
(+0)
DEX
12
(+1)
CON
12
(+1)
INT
9
(-1)
WIS
8
(-1)
CHA
7
(-2)
Skills
Stealth +6
Senses
Darkvision 60 ft., Passive Perception 9
Languages
Common, Goblin
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Fire Brand Skin. If the Bur'ski Goblin takes 5 damage or more, from one hit, deduct 2 from the total damage.
Actions
Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage. or range 20/60ft.
Description
Goblins are small, black-hearted humanoids that lair in despoiled dungeons and other dismal settings. Individually weak, they gather in large numbers to torment other creatures.
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