Medium Construct, Lawful Evil
Armor Class 12
Hit Points 10 (8d10)
Speed 30 ft.
STR
19 (+4)
DEX
14 (+2)
CON
12 (+1)
INT
4 (-3)
WIS
16 (+3)
CHA
18 (+4)
Saving Throws WIS +6, CHA +7
Damage Resistances Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Psychic
Senses Passive Perception 13
Languages None
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Sanguine Fluidity. Blood Clones are able to shift their forms as fluidly as the blood that makes them. They can flow through any space that would allow the passing of water, are unable to be grappled or restrained, and are never considered prone.

Actions

Greatsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage plus 4 (1d6) psychic damage.

Death Bolt.  +7 to hit, range 60ft., one target. The blood clone fires a globule of luminescent red blood charged with necrotic energy from its outstretched palm at a creature or object within 60 feet. If it succeeds on a ranged spell attack, the target takes 11 (2d10) necrotic damage.

Description

These Blood Clones are formed using the spilled blood from Jiraiya's own wounds, pulled together and commanded by Soul Shard to defend it and its wielder from those who would dare attempt to separate them. For every 15 hit points lost, another Blood Clone is brought into being. 

Monster Tags: ShapechangerconstructElemental

Macguarnieri

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