Armor Class
17
(natural armor)
Hit Points
351
(19d20 + 152)
Speed
30 ft., Swim 30 ft.
STR
26
(+8)
DEX
15
(+2)
CON
26
(+8)
INT
1
(-5)
WIS
9
(-1)
CHA
3
(-4)
Saving Throws
STR +13, CON +13
Skills
Stealth +4
Condition Immunities
Charmed, Frightened, Paralyzed, Stunned
Senses
Blindsight 30 ft., Passive Perception 9
Languages
--
Challenge
13 (10,000 XP)
Proficiency Bonus
+5
Traits
Amphibious. The crab can breathe air and water.
Actions
Claw. Melee Weapon Attack: +13 to hit, reach 20ft., one target. Hit: 60 (8d12 + 8) bludgeoning damage, and the target is grappled (escape DC 18). The crab has two claws, each of which can grapple only one target.
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