Skills. Perception +5
Senses: darkvision 60 ft.
Languages: Common, Elvish
Relentless Endurance: When Brubgrok is reduced to 0 hit points but not killed outright, he can drop to one hit point instead. This ability can only be used once per encounter.
Savage Attack: When Brubgrok scores a critical hit with a melee weapon attack, he rolls one of the weapon's damage dice an additional time and adds it to the extra damage of the critical hit.
Multiattack. Brubgrok makes two melee attacks with his longsword, or he makes two ranged attacks with his longbow.
Longsword, +1. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.
Longbow. Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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