Medium Aberration (Shapechanger), Neutral Evil
Armor Class 16 Natural
Hit Points 68 (8d8 + 32)
Speed 40 ft.
STR
16 (+3)
DEX
14 (+2)
CON
18 (+4)
INT
14 (+2)
WIS
14 (+2)
CHA
19 (+4)
Saving Throws CON +7, CHA +7
Skills Insight +5, Perception +5
Damage Resistances Psychic
Condition Immunities Charmed, Frightened
Senses Darkvision 60ft, Passive Perception 15
Languages Telepathy 60ft
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Aberrant Origin. The aberrant patron ignores the effects of its own spells, and is immune to damage from its own spells.

Innate Spellcasting. The aberrant patron's spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). It can innately cast the following spells, requiring no components:
 At will: arms of Hadar
1/day: hunger of Hadar

Patron Features. The aberrant patron gains the following warlock class features, if their warlock is of a level to have them: awakened mind, entropic ward, thought shield, and create thrall. If these features have limited uses, the aberrant patron's uses are counted separately from the warlock's.

Actions

Multiattack. The aberrant patron makes one claw attack and one tentacle attack.

Claw. Melee Weapon Attack: +6 to hit, reach 5ft., one target. Hit: 7 (1d8 + 3) slashing damage.

Tentacle. Melee Weapon Attack: +5 to hit, reach 15ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage and 3 (1d6) psychic damage.

Psychic Assault (Recharge 5-6). The aberrant patron selects a target it can see within 60ft. The target must make a DC 15 Charisma saving throw, and takes 28 (8d6) psychic damage on a failed saving throw, or half as much on a successful one.

Description

Creature by Building Paper Mountains
Art by Ognjen Sporin

FilipePassosCoelho

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