Medium Humanoid, Chaotic Evil
Armor Class 16 (studded leather)
Hit Points 65 (10d8 + 20)
Speed 30 ft., climb 30 ft. (equal to walking speed)
STR
15 (+2)
DEX
18 (+4)
CON
14 (+2)
INT
14 (+2)
WIS
12 (+1)
CHA
14 (+2)
Saving Throws STR +4, DEX +6, WIS +3
Skills Acrobatics +6, Athletics +4, Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Goblin , Hadozee
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Additional Proficiencies: Navigator’s Tools, Vehicles (Water)

Bad Reputation. When she is in a civilized settlement, Waverider can get away with minor criminal offenses, such as refusing to pay for food at a tavern or breaking down doors at a local shop, since most people will not report her activity to the authorities.

Glide. If Waverider is not incapacitated she can extend her skin membranes and glide. When she falls, she can move up to 5 feet horizontally for every 1 foot she descends.

Actions

Multiattack. Waverider makes three melee attacks: two with her scimitar and one with her dagger. Or she makes two ranged attacks with her daggers.

Scimitar. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 4) slashing damage.

Dagger. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 4) piercing damage.

Bonus Actions

Dexterous Feet. Waverider can take the [Tooltip Not Found] action.

Reactions

Glide (reaction). When Waverider would take damage from a fall, she can reduce the fall's damage to 0 if she is not incapacitated.

Parry. Waverider adds 2 to her AC against one melee attack that would hit her. She must see the attacker and be wielding a melee weapon.

Description

It takes a strong personality, ruthless cunning, and a silver tongue to keep a gang of bandits in line. The Waverider has these qualities in spades. In addition to managing a crew of selfish malcontents, Waverider is a pirate captain with a ship to protect and command. To keep the crew in line, she must mete out rewards and punishment on a regular basis. More than treasure, a Waverider craves infamy. A prisoner who appeals to her vanity or ego is more likely to be treated fairly than a prisoner who does not, or claims not to know anything of the Waverider’s colorful reputation.

Waverider has sailed on a oceangoing vessel for years. In that time, she faced down mighty storms, monsters of the deep, and those who wanted to sink her craft to the bottomless depths. Her first love is the distant horizon.

Waverider spent her youth under the sway of a dread pirate, a ruthless cutthroat who taught her how to survive in a world of sharks and lawlessness. She’s indulged in larceny on the high seas, and sent more than one deserving soul to an watery grave. Fear and bloodshed are no strangers to Waverider, and she’s garnered a somewhat unsavory reputation in many a port town. No matter where Waverider goes, people are afraid of her due to her reputation. 

Personal Characteristics

Traits: “To me, a tavern brawl is a nice way to get to know a new city.” & “My language is as foul as an otyugh nest.”

Ideal: (Freedom) “The sea is freedom — the freedom to go anywhere and do anything.”

Bond: “The ship is most important — crews come and go.”

Flaw: “My pride will probably lead to my destruction.”

 

Equipment: A scimitar, a brace of daggers, 50 feet of silk rope, a lucky Harengon foot, a set of common clothes, a suit of studded leather and a pouch containing 10 gp

Monster Tags: NPChumanoid

Habitat: ArcticCoastalDesertForestHillUrban

IamSposta

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