Huge Monstrosity, Unaligned
Armor Class 15 (natural armor)
Hit Points 250 (15d12 + 75)
Speed 30 ft., Swim 30 ft.
STR
20 (+5)
DEX
12 (+1)
CON
16 (+3)
INT
20 (+5)
WIS
10 (+0)
CHA
7 (-2)
Skills Perception +3
Senses Darkvision 60 ft., Passive Perception 16
Languages --
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Hold Breath. The hydra can hold its breath for 1 hour.

Multiple Heads. The hydra has five heads. While it has more than one head, the hydra has advantage on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.

Whenever the hydra takes 25 or more damage in a single turn, one of its heads dies. If all its heads die, the hydra dies.

At the end of its turn, it grows two heads for each of its heads that died since its last turn, unless it has taken fire damage since its last turn. The hydra regains 10 hit points for each head regrown in this way.

Reactive Heads. For each head the hydra has beyond one, it gets an extra reaction that can be used only for opportunity attacks.

Wakeful. While the hydra sleeps, at least one of its heads is awake.

Actions

Multiattack. The hydra makes as many bite attacks, any of which can be replaced with a breath or blast, as it has heads.

Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) piercing damage.

Mind Blast. The hydra unleashes a wave of psionic energy from one if its heads. Each creature in a 15 foot cone must make an intelligence saving throw (DC 15) or be stunned for up to 1 minute. The creature can repeat the saving throw at the end of each of its turns. (recharge 6)

Fire Breath. The hydra breathes fire in a 15 foot cone, every creature caught in the blast must make a dex saving throw, taking 14 (4d6) fire damage on a failure or half as much on a success. (recharge 5)

Ice Breath. The hydra breathes ice in a 15 foot cone, every creature caught in the blast must make a dex saving throw, taking 14 (4d6) cold damage on a failure or half as much on a success. (recharge 4)

 

Description

The hydra is a reptilian horror with a crocodilian body and multiple heads on long, serpentine necks. Although its heads can be severed, the hydra magically regrows them in short order. This hydra however, is corrupted to be far more dangerous than normal.

Habitat: Swamp

NoOneDream

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