Feed- If a fire spell is shot at this monster, it will rare up and try to bite the spellcaster. The bite, which is a NAT 20 roll, will be 4d20 damage
Spellcasting. The Anish is a 9-level spellcaster. Its spellcasting ability is charisma and +10. The Anish has the following spells prepared:
9th level (2 slots): Storm of Vengeance, Power Word Kill
This monster will destroy you.
Swipe. Melee Weapon Attack: +10to hit, reach 5/30 ft., 1 target. Hit: 2 (2d20 + 10) slashing damage.
Fire Blast.Weapon Attack: +15 to hit, range 10/700 ft., 1-3 targets. Hit: 2(2d10 + 10) burning damage.
Destroy-(Attack of Opportunity) Anish will shoot into the sky and come down with a 3d20 damage roll.
Power Surge(Costs 2 Actions). Godly light floods the room and engulfs Anish and gives him more strength and adds one d20 to its attack.
Description
Huge and looming, this creature will decimate you in an instant.
Lair and Lair Actions
Dark and Gloomy.
Lair Actions
On initiative count # (losing initiative ties), the Anish takes a lair action to cause one of the following effects; the Anish can’t use the same effect two rounds in a row:
- Need Darkvision to see past 30 feet.
- Anish can sneak attack in his lair.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Smog makes you a cough
- Can sneak attack.
If the [monster name] dies, these effects fade over the course of #d# days.
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