Armor Class
16
(hide, shield)
Hit Points
32
(8d4 + 16)
Speed
30 ft., Swim 30 ft.
STR
14
(+2)
DEX
14
(+2)
CON
14
(+2)
INT
10
(+0)
WIS
10
(+0)
CHA
10
(+0)
Saving Throws
STR +4, CON +4
Skills
Athletics +4, Intimidation +2
Damage Immunities
Poison
Condition Immunities
Poisoned
Senses
Passive Perception 10
Languages
Common (Georothin), Common (Letelin)
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Georothin Resilience. The Georothin when dealt poison damage instead heals for this amount.
Raider. The Warlord Footsoldier has advantage making intimidation skill checks. When a creature misses the warlord footsoldier by 5 or more, the footsoldier may use its reaction to make an attack of opportunity.
Actions
Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., range 20/60 ft. when thrown, 1 target. Hit: 5 (1d6+2) piercing damage, or 6 (1d8+2) piercing damage when held with two hands.
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 5 (1d6+2) piercing damage.
Comments