Gargantuan Elemental, Any Alignment
Armor Class 35 (natural armor)
Hit Points 770 (40d20 + 350)
Speed 25 ft., Burrow 50 ft.
STR
30 (+10)
DEX
3 (-4)
CON
30 (+10)
INT
15 (+2)
WIS
25 (+7)
CHA
11 (+0)
Saving Throws STR +19, CON +19, WIS +16
Skills Perception +10
Damage Resistances Acid, Fire, Poison
Damage Immunities Bludgeoning, Piercing, Slashing
Condition Immunities Blinded, Frightened, Grappled, Prone, Restrained
Senses Blindsight 250 ft., Darkvision 120 ft., Tremorsense 500 ft., Passive Perception 20
Languages Terran
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Perfect Camouflage - A conterra withdrawn into its shell blends into a rocky environment so well it is undetectable by any means unless it chooses to reveal itself.

Heavy Weight - the conterra cannot be grappled or knocked prone due to its immense size and weight.

Immense Size - The conterra occupies a 50 by 50 foot area

Impenetrable Shell - The conterra's shell is the most durable substance in existence, because of this if the conterra is withdrawn its AC rises to 40 and all damage it takes is reduced by half.

Siege Monster - The conterra deals double damage to objects and structures.

Legendary Resistance (3/Day) - If the conterra fails a saving throw, it can choose to succeed instead.

Magic Resistance - The conterra has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The conterra makes 5 attacks: one with its bite and 4 stomps. It can use its Shell Crush instead of its bite.

Bite. Melee Weapon Attack: +19 to hit, reach 15 ft., one target. Hit: 36 (4d12 +10) piercing damage.The creature is grappled. On the start of its turn the grappled creature may attempt a DC 25 strength check to escape. Until this grapple ends the creature is restrained and the conterra cannot use the bite action.

Shell Crush. If the conterra has a creature grappled, it can throw the creature under it body and slam down on them with a Melee Weapon Attack: Guaranteed to hit, reach 25 ft., one target. Hit: 100 (13d12 +15) bludgeoning damage.

Stomp. Melee Weapon Attack: +19 to hit, reach 15 ft., one target. Hit: 78 (10d12 +13) bludgeoning damage. If the target is a creature, it must succeed on a DC 20 Strength saving throw or be knocked prone.

Withdraw. The conterra can withdraw into its shell and gain the withdrawn condition at anytime. Any grappled creature is now freed.

Reactions

If the conterra takes 300 or more damage in one round it will withdraw.

Legendary Actions

The conterra can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The conterra regains spent legendary actions at the start of its turn.

Withdraw. The conterra withdraws.

Bite. The conterra makes a bite attack.

Shell Crush. The conterra makes a shell crush attack.

Earth-shattering stomp.  The conterra slams one of its feet into the ground causing a earthquake. All players must make a DC 17 dexterity save or be knocked prone and take 3d12 damage

Description

     Conterras are primordial creatures, born deep in the heart of the great mountains of the elemental plane of earth. Existing since the dawn of time the most ancient know conterras are the size of small mountains and wield the sheer mass to crush boulders into dust and cause earthquakes with a footfall.

     Long before the rise of mortal civilizations many conterra spread throughout the planes of existence and in some mythologies they are believed to be the seeds of the great mountain chains of the material plane.Their mighty shells the backbone of even the greatest mountains.

     With a diet consisting of earth and stone some conterras of the material plane have taken a liking to worked stone and will wander into metropolitan areas munching on castles, walls, and other buildings, leaving devastation in its wake.

     Indestructible Shell - The conterra's shell is the most durable substance in existence. Being forged in the intense pressures at the cores of mountains a conterra's shell can take the most powerful strike from the strongest gods unscathed. Unfortunately this property also makes the substance unforgeable, and therefore unusable as a weapon or armor. Furthermore the shell possesses the ultimate camouflage, mimicking its rocky environment so well is undetectable by any means known to the mortal races when the conterra is withdrawn into it. 

Previous Versions

Name Date Modified Views Adds Version Actions
3/20/2022 3:24:34 AM
319
9
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Coming Soon

Monster Tags: TitanElemental

Habitat: Mountain

StormTitan99

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