Medium Humanoid, Chaotic Neutral
Armor Class 13 Natural armour
Hit Points 10 (2d8 + 2)
Speed 30 ft.
STR
14 (+2)
DEX
13 (+1)
CON
13 (+1)
INT
10 (+0)
WIS
12 (+1)
CHA
12 (+1)
Saving Throws CON +3, CHA +3
Skills Deception +3, Stealth +3
Senses Darkvision 30ft, Passive Perception 11
Languages Common, Thieves' Cant
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Bully: This creature has advantage on Intimidation (CHA) rolls that target small humanoids they've already injured.

Actions

Mace: 5ft range, +3 to hit, 1D6+2 Bludgeoning damage.

Unarmed Strike: 5ft range, +3 to hit, 2 Bludgeoning damage.

Bonus Actions

Nimble: This creature can Disengage as a bonus action.

Description

Many low ranking bandits are little more than opportunistic  muggers who rely on brute force rather than guile. They are the garden variety bullies who prey on those who can't defend themselves. Some of them get the idea that they have genuine martial skill after a time but only a small minority of thugs have more than rudimentary prowess.

ByzantiaDev

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