Medium Humanoid (Any Race), Any Alignment
Armor Class 19 (splint, shield)
Hit Points 58 (9d8 + 18)
Speed 30 ft.
STR
16 (+3)
DEX
13 (+1)
CON
14 (+2)
INT
10 (+0)
WIS
11 (+0)
CHA
10 (+0)
Skills Athletics +5, Perception +2
Senses Passive Perception 12
Languages Any one language (usually Common)
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Loyal. The bodyguard has advantage on saving throws against being charmed or frightened.

Actions

Multiattack. The bodyguard makes two longsword or spear attacks. 

Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.

Spear. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft, one target. Hit: 6 (1d6 + 3) piercing damage, or 6 (1d8 + 3) piercing damage if used with two hands.

Reactions

Interception. When a creature the bodyguard can see hits a target, other than themselves, within 5 feet of them with an attack, they can use their reaction to reduce the damage the target takes by 1d10 + 2 (to a minimum of 0 damage).

Description

Bodyguards are hired by nobles and wealthy merchants to provide protection for themselves and their loved ones.

Monster Tags: NPC

Habitat: ArcticCoastalForestGrasslandHillMountainUnderdarkUrban

KrysTamar

Comments

Posts Quoted:
Reply
Clear All Quotes