Medium Elemental, Unaligned
Armor Class 10
Hit Points 3 (1d6)
Speed 30 ft., Climb 5 ft., Burrow 5 ft.
STR
13 (+1)
DEX
6 (-2)
CON
16 (+3)
INT
3 (-4)
WIS
6 (-2)
CHA
5 (-3)
Saving Throws WIS +0
Damage Vulnerabilities Bludgeoning
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 8
Languages understands the languages it knew in life but can't speak
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Elemental Fortitude. If damage reduces the Streaker to 0 hit points, it must make a Strength saving throw with a DC of 5 + the damage taken, unless the damage is bludgeoning or from a critical hit. On a success, the Streaker ignores damage instead. 

Fire starter. If damage is done to the Streaker with a flaming implement or fire damage spell the Streaker will catch on fire, all fire damage is reduced to 1, but each turn the Streaker will take 1d4 damage per turn.

Actions

Jab. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) Piercing damage.

Description

Black Coal Streakers come from long abandoned mines or fissures that contain coal. They are a medium lesser earth elemental. The have long coal colored sharp arms, and smell of coal. 

Habitat: CoastalHillMountainUnderdark

RazorBlade0674

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