Medium Beast, Unaligned
Armor Class 15 (natural armor)
Hit Points 13 (3d8)
Speed 30 ft., Swim 30 ft.
STR
13 (+1)
DEX
15 (+2)
CON
11 (+0)
INT
1 (-5)
WIS
9 (-1)
CHA
3 (-4)
Skills Stealth +4
Damage Immunities Cold
Senses Blindsight 30 ft., Passive Perception 9
Languages --
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Amphibious. The crab can breathe air and water.

Antarctic. The crab is immune to cold damage 

Actions

Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage, and the target is grappled (escape DC 11). The crab has two claws, each of which can grapple only one target.

Description

Frost Barbs. Whenever the crab is hit with a melee attack the attacker my make a DC 10 Dexterity saving throw. On a fail the attacker will be stabbed by the barbs of the crab and take 1d6+1 piercing damage and no damage on a success.   

Monster Tags: Misc Creature

Habitat: Coastal

Th3Griffin66

Comments

Posts Quoted:
Reply
Clear All Quotes