Armor Class
15
(hide armor)
Hit Points
30
(2d8 + 6)
Speed
30 ft.
STR
16
(+3)
DEX
12
(+1)
CON
16
(+3)
INT
7
(-2)
WIS
11
(+0)
CHA
10
(+0)
Skills
Intimidation +2
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses
Darkvision 60 ft., Passive Perception 10
Languages
Common, Orc
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Aggressive. As a bonus action, the beserker can move up to its speed toward a hostile creature that it can see.
Rage: The Beserker is in a constant state of rage to the point where it cannot feel pain and wills itself to survive. This grants it resistance to non magical attacks.
Reckless: As a bonus action, when the berserker makes an successful attack it may make an additional attack against a target within 5ft.
Actions
Greatblade. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 5) slashing damage.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
3/20/2022 6:39:07 PM
|
4
|
0
|
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|
Coming Soon
|
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