Medium Humanoid (Orc), Chaotic Evil
Armor Class 15 (hide armor)
Hit Points 30 (2d8 + 6)
Speed 30 ft.
STR
16 (+3)
DEX
12 (+1)
CON
16 (+3)
INT
7 (-2)
WIS
11 (+0)
CHA
10 (+0)
Skills Intimidation +2
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Darkvision 60 ft., Passive Perception 10
Languages Common, Orc
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Aggressive. As a bonus action, the beserker can move up to its speed toward a hostile creature that it can see.

Rage: The Beserker is in a constant state of rage to the point where it cannot feel pain and wills itself to survive. This grants it resistance to non magical attacks.

Reckless:  As a bonus action, when the berserker makes an successful attack it may make an additional attack against a target within 5ft. 

Actions

Greatblade. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 5) slashing damage.

 

Previous Versions

Name Date Modified Views Adds Version Actions
3/20/2022 6:39:07 PM
4
0
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Coming Soon

Monster Tags: Orc

Habitat: ArcticForestGrasslandHillMountainSwampUnderdark

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