Armor Class
15
Hit Points
98
(8d12 + 52)
Speed
120 ft., Walk 40 ft.
STR
14
(+2)
DEX
15
(+2)
CON
21
(+5)
INT
14
(+2)
WIS
18
(+4)
CHA
11
(+0)
Saving Throws
DEX +5, CON +8, WIS +7
Damage Immunities
Acid; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks; Bludgeoning, Piercing, and Slashing from Metal Weapons
Condition Immunities
Blinded, Charmed, Frightened, Incapacitated, Poisoned, Stunned, Unconscious
Senses
Passive Perception 19
Languages
--
Challenge
8 (3,900 XP)
Proficiency Bonus
+3
Traits
Explode. Roll a D100. If the roll is an 50/100 or less, the carrier has the option to move towards the target and deal 8d8 acid damage.
Actions
Egg launch. RangedWeapon Attack: +9 to hit, range 80/120 ft., 1 target. Hit: 27 (3d10 + 4) [acid] damage. The target has to make a DC 18 dexterity saving throw or be pushed 20 feet away in a straight line.
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