Medium Monstrosity (Shapechanger), Neutral
Armor Class 14 Natural
Hit Points 60 (11d8 + 11)
Speed 30 ft.
STR
16 (+3)
DEX
12 (+1)
CON
12 (+1)
INT
7 (-2)
WIS
14 (+2)
CHA
13 (+1)
Skills Deception +6, Insight +3
Senses Darkvision 60 ft., Passive Perception 11
Languages Common
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Shapechanger. The polymar can use its action to polymorph into any creature or inanimate object that is size Large or smaller it has seen, or back into its true (amorphous) form. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies. This trait is not perfect; a creature can discern the deception with a successful DC 12 Wisdom (Perception) check.

Ambusher. The doppelganger has advantage on attack rolls against any creature it has surprised.

Actions

Multiattack. The polymar makes three slam attacks.

Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 3) bludgeoning damage

Description

The tapestry hanging on the wall falls on your ally while she was examining the chest. Enveloped by the sheet-like form, your ally struggles as the tapestry forms club-like pseudopods and begins to pummel the trapped target.

Monster Tags: Shapechanger

Habitat: UnderdarkUrban

Leeshade

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