Small Aberration, Unaligned
Armor Class 12
Hit Points 4 (1d6 + 1)
Speed 40 ft.
STR
12 (+1)
DEX
14 (+2)
CON
12 (+1)
INT
4 (-3)
WIS
14 (+2)
CHA
6 (-2)
Skills Perception +4, Survival +4
Senses Unknown The Blood Cur has the uncanny ability to track magical artifacts and creatures with a sample of their “scent”, Passive Perception 14
Languages --
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The Blood Cur has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.

Description

The Blood Cur can be summoned with the spell Find Familiar by a Great Old One Warlock with the Pact of the Chain Feature

TheTrueZK

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