Armor Class
12
Hit Points
4
(1d6 + 1)
Speed
40 ft.
STR
12
(+1)
DEX
14
(+2)
CON
12
(+1)
INT
4
(-3)
WIS
14
(+2)
CHA
6
(-2)
Skills
Perception +4, Survival +4
Senses
Unknown The Blood Cur has the uncanny ability to track magical artifacts and creatures with a sample of their “scent”, Passive Perception 14
Languages
--
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Keen Hearing and Smell. The Blood Cur has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Actions
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
Description
The Blood Cur can be summoned with the spell Find Familiar by a Great Old One Warlock with the Pact of the Chain Feature
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