Medium Fiend, Chaotic Evil
Armor Class 9 (Natural)
Hit Points 40 (5d12 + 15)
Speed 20 ft.
STR
12 (+1)
DEX
8 (-1)
CON
16 (+3)
INT
7 (-2)
WIS
10 (+0)
CHA
6 (-2)
Saving Throws CON +5
Damage Vulnerabilities Radiant
Damage Resistances Bludgeoning
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 30ft, Passive Perception 10
Languages Abyssal, Common
Challenge 3 (700 XP)
Proficiency Bonus +2
Actions

Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Once a target makes a successful save, they cannot be put under the effect again for 1 hour.

Spawn (Recharge 5-6). The broodmother regurgitates 2 (1d4) larva fiends(CR 0) up to 10 feet away.

Description

Violated countless times, force fed the flesh of her own kind, and abandoned by all the gods...a broodmother is born only through horrors unimaginable to most sentient life. As the female humanoid's body, will, and spirit shatters into a million pieces, an imp from the abyss comes to possess the victim. When this happens, the broodmother's belly swells with demonic abominations, her arms elongate and turn to claws, and her form turns from beauty to one of pure horror.

Habitat: ForestSwampUnderdarkUrban

Williamglasco

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