Large Construct (Gem, Metallic), Any Alignment
Armor Class 24 Spiked Plate
Hit Points 321 (12d20 + 99)
Speed 60 ft., Swim 30 ft.
STR
24 (+7)
DEX
1 (-5)
CON
19 (+4)
INT
1 (-5)
WIS
1 (-5)
CHA
1 (-5)
Saving Throws STR +14, CON +11
Skills Animal Handling +13, Athletics +12
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Senses Tremorsense, Passive Perception 9
Languages Draconic
Challenge 22 (41,000 XP)
Proficiency Bonus +7
Actions

 

Club tail. The target takes 2d12 bludgeoning damage and is knocked prone.         Spike crush. The target takes 5d8 piercing damage and is knocked prone.              

Bonus Actions

Stomp. The closest creature to the Ankyloblade is knocked prone.

Reactions

Stomps before attacking. 

Legendary Actions

 Blade slide. All creatures in range of sight take 2d12 slashing damage and is pushed back.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A Ankyloblade is a animated metal ankylosaurus with blades on its back.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: Dinosaur

Habitat: Mountain

Slayerfamily4ever

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