Large Monstrosity (Orc), Chaotic Evil
Armor Class 16 Plate armor
Hit Points 120 (2d8 + 6)
Speed 30 ft., Climb 20 ft.
STR
20 (+5)
DEX
12 (+1)
CON
12 (+1)
INT
7 (-2)
WIS
11 (+0)
CHA
10 (+0)
Damage Resistances Piercing
Senses Darkvision 60 ft., Tremorsense, Passive Perception 10
Languages Common, Orc
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

Heavy Armor. The troll is encumbered by heavy armor, and as a result gains a disadvantage to all stealth checks, as well as gaining a +3 to AC (reflected in stat block).

 

 

Actions

Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.

Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d8 + 3) piercing damage.

Description

Orcs are savage humanoids with stooped postures, piggish faces, and prominent teeth that resemble tusks. Aran Tashi is hard to find, He has many henchmen gang orcs who do his dirty work for him. He is the leader of the Yabanic Orcs, a group of bandits and pirates who trade illegal goods. 

Monster Tags: Orc

Habitat: ForestGrasslandHillMountainSwampUnderdark

Angryizzy

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