Reprogram. Golems are able to be reprogrammed. To reprogram the combat golem, a creature must make a DC 14 Intelligence check. On a failed check, the golem makes an attack against that creature. On a successful check, the golem will listen to basic commands from that creature and consider it an ally. This reprogramming lasts until the end of a long rest.
Laser Pistol. Ranged Weapon Attack. +4 to hit, range 25/60 ft., minimum range 5 ft., one target. Hit: 4 (1d4 + 2) fire damage
Laser Rifle . Ranged Weapon Attack. +4 to hit, range 150/300 ft., one target. Hit: 6 (1d8 + 2) fire damage.
Description
Created in massive factories for war, these combat golems are highly durable and able to go long distances between recharged. With minimum weaponry and limited processing power, combat golems are meant to fight in large numbers and overwhelm enemies at the cost of being easily destroyed.
Previous Versions
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3/22/2022 5:19:45 PM
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48
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5
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3/22/2022 5:30:13 PM
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6
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0
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Coming Soon
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3/22/2022 6:09:21 PM
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6
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0
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Coming Soon
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